India’s Minister of State for Electronics and IT says India has ‘unprecedented opportunity’

SOURCE India has an “unprecedented opportunity” to grow electronics manufacturing to USD 300 billion in the next 3-4 years, building on scale, competitiveness, large market and enabling policies, Minister of State for Electronics and IT Rajeev Chandrasekhar said on Tuesday. The world is seeking more trusted sources for electronics manufacturing post the outbreak of COVID-19 […]

Making India the hotspot of electronics manufacturing

India’s PLI (production linked incentives) scheme, while by no means a golden bullet, does address this disability of higher component costs to some extent. The demand for ACE (appliances & consumer electronics) in India is growing, indicating a rise in consumer wealth (there has been a 151.7% increase in per capita GDP at constant prices […]

EMS@C-LEVEL with David Loftus, President and CEO of ECIA

Component shortages are top of mind for just about everyone in the industry right now, so it made perfect sense to talk to the man with his finger on the pulse. David Loftus is the President and CEO of ECIA (Electronic Component Industry Association) and has spent his career working in the industry and his […]

AutoScheduler.AI Automates all Operational Warehouse Decision-Making in a Capacity-Considerate Way

AutoScheduler Helps Warehouse Sites Go on “Autopilot” AUSTIN, Texas — AutoScheduler.AI, an innovative Warehouse Management System (WMS) accelerator, announces that customers gain a combined planning and execution system capable of integrating with any WMS, allowing the warehouse site to go on “autopilot.” With the use of advanced digital twin and artificial intelligence technology found in AutoScheduler.AI, […]

AR/VR Device Shipment for 2022 Expected to Reach 12.02 Million Units Thanks to Rising Opportunities in Metaverse, Says TrendForce

The growth of the metaverse will drive an increasing number of companies to participate in the build-out of the virtual world, with use cases such as social communities, gaming/entertainment, content creation, virtual economy, and industrial applications all becoming important points of focus in the coming years, according to TrendForce’s latest investigations. Apart from increases in […]