Nvidia and Alias|Wavefront announce new plug-in
Dec 23, 2002
Designed to generate new real-time shaders for all platformsVisual processing solutions provider NVIDIA Corporation, has announced the availability of a Cg plug-in that integrates advanced real-time shaders into Maya® 4.5. Cg, also known as High Level Shading Language (HLSL), which is a C-like high-level graphics programming language that allows 3D artists and content developers to create cinematic-quality images and interact with them in real time.First shown at Siggraph in July 2002, NVIDIA co-developed the Maya Cg plug-in for Windows® with Alias|Wavefront, a world leading innovator in 3D graphics software technology, to allow Maya 4.5 users to take advantage of the advanced hardware rendering capabilities of NVIDIA® Graphics Processing Units (GPUs). The new plug-in is available for download today at no cost from www.aliaswavefront.com/maya/plugins/, http://developer.nvidia.com andwww.cgshaders.org.Source: PCBnewsline
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